![]() ![]() One thing I’ll note is that I didn’t care to follow gear recommendations. I was going for all of the achievements, so I had to be super careful with saves and such to make sure I could see all of the different faction quest lines through to the end.Įdit: There was another build I was drawing inspiration from as well, one that was more conventional, but I really liked this one and mostly molded my character around it. The most stressful part of the game went from being figuring out my class to instead keeping track of all of the side quests and bounties and where to do them and in what order. I recall using some drakes that I’d summon in to start wrecking everything and also a different summon of one really large minion (maybe a dragon or an ogre or something, I can’t recall) who would also just go around messing everything up. The other part was using a few of the summon abilities. It’s been a bit since I played so I forget a lot of the ability names and details, but basically what I did was use the Paladin fire brand ability on every enemy that I could reach and then otherwise had a few “songs” passively playing that damaged enemies around me and also healed me and my allies. I played on a lower difficulty and mostly made my own build using Paladin and Chanter. I did end up beating it and doing basically all of the content. Only stuff with guides that show stats, spells to take, etc please. This is probably a lot and maybe no build will be able to do it all but if anyone has any good suggestions I’d really appreciate it. I think that may mean that I need Perception and maybe others. Last thing I’d say is I’d really like a class that allows for me to have points in attributes necessary for getting all of the achievements. I had been really interested in the Monk/Wizard “Sage” but then I saw that it requires a ton of buffing with each fight and that sounds like too much. I also don’t really like stealth classes. I like to do a lot of damage but don’t like being super squishy either. I’m cool with melee or magic, though I think melee probably fits my typical play style better since I usually find myself face to face with enemies and taking hits. ![]() My ADD can’t keep up with that and I find that when it gets tedious I don’t have fun anymore. What I want is to have fun and feel powerful (and looking really cool would be a plus) but I don’t want to play something overly complicated or with a ton of setup before/during each fight. Just to preface, I won’t be playing on a hard difficulty so I don’t imagine I’ll have to do anything too crazy to survive. Instead, after submission, click the button under your post to assign the appropriate link flair, which will produce the same spoiler tags. You cannot use the above spoiler formatting to mask submission titles. Note: Spoiler tags only apply to text in the body of posts or comments, and not to titles themselves. To mark a spoiler as relevant to a specific part or subject of Pillars of Eternity, use the alternate formatting: (#s "Stuff happens") Spoiler tags can be used by typing followed immediately by (#s "xxxxxx"), with the content of your spoiler inside the quotation marks. Note that spoiler tags will not work when browsing on a mobile app, or when viewing a post from the front page of reddit, as /r/projecteternity's CSS will not apply there. r/projecteternity supports spoiler tags, which can be used to hide spoilers from other users until they mouse over the text, revealing it. Reported posts get looked at by the moderators faster.Īll content posted should be related to Pillars of Eternity and/or its sequels/expansions. Use the "Report" button to report any non-marked spoilers or other rule violations. For story spoilers in other threads, use Spoiler Tags as described in the section below. No story spoilers in titles! Mark threads or links that contain spoilers with a tag in the title. Pillars of Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs. Paying homage to the great Infinity Engine games of years past: Baldur’s Gate, Icewind Dale, and Planescape: Torment. ![]() Pillars of Eternity and Pillars of Eternity II: Deadfire are isometric, party-based RPGs set in a new fantasy world developed by Obsidian Entertainment. ![]() Welcome to the Pillars of Eternity Subreddit! ![]()
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